When bringing a game from idea to retail shelf, there are numerous stages to the process: ideation, creation/development, proof of concept/playtesting, fine-tuning, sometimes back to playtesting, and finally manufacturing, safety testing and shipping. Each of these...
As we approach the middle of peak shipping season and deadlines to get products in before the holidays loom, freight continues to throw a wrench into everyone’s plans. The struggles we dealt with earlier this year have now quadrupled and the scramble to get...
Selling to customers across the country can be daunting. How do you keep your company top of mind for your retail customers, how do you track when your retail customer will need a reorder, and how do you keep them up to date on new products, specials, inventory, and...
Join the staff of GPI for a Nonepub hosted discussion about numerous topics to keep in mind when designing your next game.  Get insight on: Packaging Designing with retail in mind Digging into game specs Tooling – custom vs sourced items Quoting for Kickstarter...
What a year 2021 has been (so far, we are only at the halfway point)! With the heavy FREIGHT topic dominating conversations, we thought it may be helpful to address the question WHAT PATH DOES MY PRODUCT TAKE FROM THE END OF THE PRODUCTION LINE TO THE FLOOR OF MY...