by Arianne Hutchins | Jul 1, 2026 | Toy & Game Manufacturing, Uncategorized
We’d love to introduce you to Studio Woe. We first met Brent Critchfield, Founder and Design Director of Studio Woe, at Gen Con in 2022 while walking the floor. We were immediately impressed with their small-but-mighty booth touting a wide selection of scented dice...
by Arianne Hutchins | Mar 10, 2026 | News & Announcements, Toy & Game Manufacturing
Another New York Toy Fair is in the books. It seems the overall consensus was one of relief and cautious optimism as 2025 moves further away in the rearview mirror. It also appears that the lower-level had a lot of life and activity, with small publishers making big...
by Arianne Hutchins | Oct 20, 2025 | Manufacturing, Product Safety and Testing
When developing new merchandise, ensuring it meets all product safety and compliance standards isn’t just a box to check; it’s the cornerstone to building trust with your consumers and protecting your brand. Unfortunately, navigating the testing process can often be...
by Arianne Hutchins | Oct 8, 2025 | Manufacturing, State of Freight
If you’ve ever been surprised by unexpected import costs on your game shipment, the culprit might be something called an anti-dumping duty. These duties can apply even to small, everyday items tucked inside your product packaging. A simple pencil, tin box, or magnet...
by Arianne Hutchins | Sep 15, 2025 | News & Announcements, Uncategorized
Let me know if you’ve heard this one before. You, an accomplished and unique game designer, have finally narrowed down the scope of your next big project and are ready to start the manufacturing process, working alongside your attentive and knowledgeable GPI project...