In the most basic terms, RGB and CMYK are modes of mixing color used by graphic designers in creating product art. And you care because you want your product to look the way you designed it. RGB (Red, Green, Blue) is used for digital graphics, it should not be used in...
When bringing a game from idea to retail shelf, there are numerous stages to the process: ideation, creation/development, proof of concept/playtesting, fine-tuning, sometimes back to playtesting, and finally manufacturing, safety testing and shipping. Each of these...
Join the staff of GPI for a Nonepub hosted discussion about numerous topics to keep in mind when designing your next game.  Get insight on: Packaging Designing with retail in mind Digging into game specs Tooling – custom vs sourced items Quoting for Kickstarter...
The Beginning of the Affair (or Nerd Fest – potato, potahto) Dice. We just love dice. It’s been a long-standing love affair here at GPI, between us and dice. I mean really, c’mon, dice are awesome. If you see a big pile of dice, what’s...
While our one-time tooling costs are already considered very reasonable, we thought that our clients needed a better solution to keep the custom tooling costs to a minimum for small production quantities. Not All Tooling Is Created Equal One of the things that GPI has...
Manufacturing Challenges for a High Demand Product Surging consumer demand and rapidly broadening product distribution are clarion calls that demand an appropriate response from a manufacturer. Being fully prepared to respond to that demand before it hits is of course...
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